import { Flag } from '../../types/general';

export const GAMEOBJECT_FLAGS: Flag[] = [
  { bit: 0, name: 'IN_USE' },
  { bit: 1, name: 'LOCKED' },
  { bit: 2, name: 'INTERACT_COND' },
  { bit: 3, name: 'TRANSPORT' },
  { bit: 4, name: 'NOT_SELECTABLE' },
  { bit: 5, name: 'NODESPAWN' },
  { bit: 6, name: 'TRIGGERED' },
  { bit: 7, name: 'DAMAGED' },
  { bit: 8, name: 'DESTROYED' },
];
